
#if !defined(AFX_GAMEPROGRAM2016_2_H__2316F6F1_E8FE_4C9B_A7F0_E59DF8599C33__INCLUDED_)
#define AFX_GAMEPROGRAM2016_2_H__2316F6F1_E8FE_4C9B_A7F0_E59DF8599C33__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "resource.h"


#endif // !defined(AFX_GAMEPROGRAM2016_2_H__2316F6F1_E8FE_4C9B_A7F0_E59DF8599C33__INCLUDED_)
